Hi there! This is the base of operations for a development team of primarily two of us - Ivy and Sam.
Our main project at the moment is The Domino Effect, a real-time puzzle game designed around putting missing dominoes into domino lines and watching and listening as they topple over - just like those satisfying videos all over the internet. When the Steam release eventually comes there will be a story behind the gameplay too, more details are in our first devlog.
You can currently download the version we released for the Pirate Software January 2024 game jam, but we're currently working on releasing a version with better systems directly playable on the Itch page, stay tuned!
Other projects we have on the backburner include a 2D stealth platformer where you play as three hamsters in a trench coat, as well as a lofty goal of a Metroidvania with an even smaller physical scale than the likes of Hollow Knight (more will be revealed when that officially starts development, many years from now).